Search found 21 matches
- Mon Mar 01, 2021 4:38 pm
- Forum: Help Forum
- Topic: Prompt trigger captures data but processes old data
- Replies: 2
- Views: 3134
Re: Prompt trigger captures data but processes old data
Figured it out - my hourly script was dying in the middle of the process and killed the update.
- Mon Mar 01, 2021 4:29 pm
- Forum: Help Forum
- Topic: Prompt trigger captures data but processes old data
- Replies: 2
- Views: 3134
Prompt trigger captures data but processes old data
Goal: capture data from prompt and display in gauges Method: Trigger matches the prompt. It stores the data in variables then uses the variables to update the gauges. Issue: The gauge is updated with old data. Basically, I have to trigger the scripts twice. Example: I have 90HP and heal to 100HP on ...
- Fri Feb 05, 2021 6:42 pm
- Forum: Scripts & Packages
- Topic: Styling Geyser box: 'setStyleSheet' (a nil value)
- Replies: 2
- Views: 4442
Re: Styling Geyser box: 'setStyleSheet' (a nil value)
Ok, so that looks like the wrong approach. MiniConsoles are not stylable.
Can you put miniConsoles in containers like labels or other containers? If so, how?
Can you put miniConsoles in containers like labels or other containers? If so, how?
- Fri Feb 05, 2021 5:51 pm
- Forum: Scripts & Packages
- Topic: Styling Geyser box: 'setStyleSheet' (a nil value)
- Replies: 2
- Views: 4442
Styling Geyser box: 'setStyleSheet' (a nil value)
I have successfully created the boxes I want. I'm successfully adding data. I cannot style the boxes. I just want to add a little padding within the boxes so I don't have to make a ton of size and position adjustments to the boxes. THE ISSUE is that I get this error: attempt to call method 'setStyle...
- Mon Feb 01, 2021 10:16 pm
- Forum: Howtos, FAQs and Tips & Tricks
- Topic: Style default command line
- Replies: 3
- Views: 25621
Re: Style default command line
It wasn't working at 1st. Installed an update and it did. Thank you, Alyven
- Mon Feb 01, 2021 9:31 pm
- Forum: Howtos, FAQs and Tips & Tricks
- Topic: Style default command line
- Replies: 3
- Views: 25621
Re: Style default command line
Yes, that is what I'm trying to do.
That info looks like it's in the ballpark. I'll need to do some testing.
That info looks like it's in the ballpark. I'll need to do some testing.
- Sat Jan 30, 2021 9:16 pm
- Forum: Howtos, FAQs and Tips & Tricks
- Topic: Style default command line
- Replies: 3
- Views: 25621
Style default command line
Is there a way to style or move the default command line? I can add margins to the display window. I'd like to make the main display window and the command line aligned (and not all the way to the left of the screen). My apologies if this has been addressed. All of my searches have let me to Geyser ...
- Wed Feb 13, 2019 2:16 am
- Forum: Help Forum
- Topic: Copying profiles
- Replies: 0
- Views: 4721
Copying profiles
All I'm trying to do is copy a profile and rename it. But when I do, it deletes all profile data. 1. Click profile name: FakeName 2. Click copy The profile "FakeName1" appears. It has all of the server data and settings and aliases and everything else that FakeName has. 3. Click in Profile...
- Wed Jan 16, 2019 3:56 pm
- Forum: Help Forum
- Topic: Pattern matching a variable
- Replies: 8
- Views: 8088
Re: Pattern matching a variable
Now I think it makes sense.
You set the trigger to function and call the function from the pattern. The function itself goes in scripts.
Thanks for the help!
You set the trigger to function and call the function from the pattern. The function itself goes in scripts.
Thanks for the help!
- Wed Jan 16, 2019 2:19 am
- Forum: Help Forum
- Topic: Pattern matching a variable
- Replies: 8
- Views: 8088
Re: Pattern matching a variable
So, assuming you don't have too many things you want to highlight, you could do something like this, put into a function called via a Lua function type trigger (which calls the function for each line coming from the game): So I'm giving Mudlet another try and I'm giving this problem another try. Bu...