Search found 6 matches
- Wed Sep 09, 2020 7:48 pm
- Forum: Mudlet Mapper
- Topic: Extracting a map from .are files.
- Replies: 10
- Views: 37877
Re: Extracting a map from .are files.
Thanks to all who posted here! I got it all working together last night. Combining a trigger to parse the room vnum and a script, it's easy to follow the generated rom maps parsed from .are files. Just a couple more little issues (like rooms stacked on top of each other) and I'll release the source ...
- Tue Sep 08, 2020 3:46 pm
- Forum: Mudlet Mapper
- Topic: Extracting a map from .are files.
- Replies: 10
- Views: 37877
Re: Extracting a map from .are files.
Check out how to make triggers in Mudlet, I suspect this is what you're missing: https://wiki.mudlet.org/w/Manual:Introduction#Triggers :) I've spent all my time in the scripts panel that I didn't check others. I'll check this out when I get back to this tonight. Thanks for the information! :)
- Tue Sep 08, 2020 7:37 am
- Forum: Mudlet Mapper
- Topic: Extracting a map from .are files.
- Replies: 10
- Views: 37877
Re: Extracting a map from .are files.
I gotta say this is incredibly difficult to navigate the wiki for lua functions. I've been staring at the docs for quite a while and can't make much sense of where to start. Dissecting other's scripts has helped a bit. What I need is simple: 1. Capture the text after a user types a command 2. Regex ...
- Tue Sep 08, 2020 6:04 am
- Forum: Mudlet Mapper
- Topic: Extracting a map from .are files.
- Replies: 10
- Views: 37877
Re: Extracting a map from .are files.
Here's tonight's update.
Parsed .are files to json
Then converted to xml in the format Imperian uses.
I bring you, Merc mud school.
Parsed .are files to json
Then converted to xml in the format Imperian uses.
I bring you, Merc mud school.
- Tue Sep 08, 2020 1:07 am
- Forum: Mudlet Mapper
- Topic: Extracting a map from .are files.
- Replies: 10
- Views: 37877
Re: Extracting a map from .are files.
Thanks for your response breakone9r. I'll check that out this evening. Is there any reference for creating the lua script to know how to track what room the user is in? I know there's a generic mapper, but seeing as I have the map I don't think I need it.
- Mon Sep 07, 2020 4:21 am
- Forum: Mudlet Mapper
- Topic: Extracting a map from .are files.
- Replies: 10
- Views: 37877
Extracting a map from .are files.
Hello friends, I've got a quick question. I'm running a vanilla rom2.4 mud for some friends and I figured, I'd give them a map of the game. Since I have all of the .are files I figured I'd parse them and lift them up to json or xml, which is done. I'll release the source code if anyone else is parsi...