Search found 10 matches
- Tue Mar 22, 2022 4:12 am
- Forum: Mudlet Mapper
- Topic: Generic Mapping Script
- Replies: 443
- Views: 479475
Re: Generic Mapping Script
1) In one zone/area, rooms sometimes change names, messing with the mapper's room recognition and stopping its ability to follow you. 2) As the mapper followed you through rooms that shared room name/exit combinations with other rooms anywhere else on the map, it would jump your position back and f...
- Sat Sep 25, 2021 12:04 pm
- Forum: Mudlet Mapper
- Topic: Generic Mapping Script
- Replies: 443
- Views: 479475
Re: Generic Mapping Script
Editing and removing the original content of this post to discourage anyone else from doing what I did. It creates other problems. These are the issues that I ran into while using the mapper. These are all issues dealing with the map following you after the map has been created. I had no issues crea...
- Thu Sep 23, 2021 7:37 am
- Forum: Mudlet Mapper
- Topic: Generic Mapping Script
- Replies: 443
- Views: 479475
Re: Generic Mapping Script
Anyone else have any issues with this following when moving through large areas where the room names and exits are all the same? It seems to get lost and jump me around randomly. I play in brief mode, so all I see is a room name an exit list. Mirkwood(e, n, w and s) (HP:190 EP:190): s Mirkwood(e, n,...
- Mon Sep 20, 2021 1:01 pm
- Forum: Mudlet Mapper
- Topic: Speedwalk followthrough
- Replies: 7
- Views: 25921
Re: Speedwalk followthrough
You are on 4.12 as well, just to be sure? This is serious so would love the reports asap. Yes sir/ma'am. Crashes or not, I'm still appreciative of the work. Cmud runs like trash on ARM macs (in a VM) or not at all in Crossover and is no longer being maintained. I'm happy to finally have a client I ...
- Sun Sep 19, 2021 11:22 pm
- Forum: Mudlet Mapper
- Topic: Speedwalk followthrough
- Replies: 7
- Views: 25921
Re: Speedwalk followthrough
Look through `map config` - there is an option send commands with a delay. Several of them even. Would that work? I found a convoluted way of making things work. It should hold me over until I get a better handle on this scripting stuff. I set my "go" alias to append an unrecognized comma...
- Sun Sep 19, 2021 8:23 am
- Forum: Mudlet Mapper
- Topic: Speedwalk followthrough
- Replies: 7
- Views: 25921
Re: Speedwalk followthrough
The map is a good 10 years old. I took a multiyear break. New areas have been added. Thousands of room names in the lower level areas have been changed slightly, presumably to mess with botters. While I mainly stick to the areas I frequented when I played before, I'm still making updates and will be...
- Sun Sep 19, 2021 8:03 am
- Forum: Scripts & Packages
- Topic: cMud Map Importer
- Replies: 99
- Views: 148924
Re: cMud Map Importer
FYI on this, since there hasn't been a lot of recent activity in the thread, this importer still seems to work fine. For large cmud map databases, it can take quite a while to import. I force closed mudlet quite a few times thinking it was dead. I finally decided to just let the import continue to s...
- Sat Sep 18, 2021 8:05 am
- Forum: Scripts & Packages
- Topic: Dark Theme for Mudlet
- Replies: 22
- Views: 44937
Re: Dark Theme for Mudlet
Looks really good. I can actually read the text on the map info panel on my laptop now. Thanks.
- Sat Sep 18, 2021 12:12 am
- Forum: Mudlet Mapper
- Topic: Speedwalk followthrough
- Replies: 7
- Views: 25921
Speedwalk followthrough
First of all, I'm long winded. I apologize in advance. I'm having a bit of an issue with my mapper/script that I was hoping to find a solution for. I have the mud mapped. I just need it to follow me accurately. In zmud/cmud, I could tell the mapper not to verify room names on the way and just follow...
- Fri Sep 17, 2021 11:26 pm
- Forum: General Forum
- Topic: New member - cannot post code
- Replies: 1
- Views: 28332
New member - cannot post code
Heya, I just started using mudlet, based on recommendations from a friend. I'm a long time zmud/cmud user and I'm attempting to transfer everything over and it's been a loonnnnng week of 16 hour days reading the wiki and forum posts and testing solutions. Anyway, I've got a coding/speedwalking quest...