Search found 701 matches
- Fri Dec 14, 2012 11:57 pm
- Forum: Mudlet Development
- Topic: Debugging Ubuntu/Windows
- Replies: 2
- Views: 3729
Re: Debugging Ubuntu/Windows
I'd run a search of all your scripts for the loop keywords ("for" and "while" generally) and make sure that each of them will actually terminate. It's pretty common to loop against an counting integer and forget to increment it on each pass, or to loop against a condition and not...
- Mon Nov 26, 2012 11:32 pm
- Forum: Help Forum
- Topic: Highlights not working
- Replies: 4
- Views: 4286
Re: Highlights not working
Seems like we need more information about what kind of highlights you're using. How are the triggers being generated (e.g., did you manually create all of them, did you use selectString or just the highlight dialog)?
When did they stop working? What other changes did you make at around that time?
When did they stop working? What other changes did you make at around that time?
- Thu Apr 12, 2012 9:05 pm
- Forum: Help Forum
- Topic: How can I the ascii code of the "change character" character
- Replies: 6
- Views: 5023
Re: How can I the ascii code of the "change character" chara
You've given us a very small amount of information, and need to expand your question to be more useful. What MUD do you play? What timer are you talking about? How are the symbols being changed? How are the symbols being displayed, and what is their purpose? Please provide a screenshot depicting an ...
- Wed Apr 11, 2012 8:59 pm
- Forum: Help Forum
- Topic: wrong syntax? or just plain wrong?
- Replies: 2
- Views: 3537
Re: wrong syntax? or just plain wrong?
Personal perference here, but I -never- use timers for that kind of thing. Instead of a timer, I create trigger that captures all the balance regain messages, and on each check looks to see if I'm capable of casting selfishness. If I am then it casts it and deletes the trigger. This solves issues wi...
- Thu Mar 29, 2012 3:43 pm
- Forum: Help Forum
- Topic: What happens with "<" and ">" ?
- Replies: 8
- Views: 7571
Re: What happens with "<" and ">" ?
In fact, checking the source code, ctelnet.cpp, line 684, no profilepreference option seems to be checked. if( option == MXP ) // MXP support { sendTelnetOption( TN_WILL, 91 ); mpHost->mpConsole->print("\n<MXP support enabled>\n"); break; } looks like that actually comes from the cTelnet:...
- Mon Mar 26, 2012 4:30 pm
- Forum: Help Forum
- Topic: IRE Mapper Script - Dashing Problem
- Replies: 3
- Views: 4100
Re: IRE Mapper Script - Dashing Problem
If that ends up being a problem, I wrote an alternative version of the script for my own system that you can use as a reference: --[[ Speedwalking Module ]]-- require "messages" module("bsd.map.speedwalk",package.seeall) -- Public variables walking = false lastDir = false dashing...
- Thu Mar 22, 2012 8:05 pm
- Forum: Help Forum
- Topic: Need help making an auto-basher
- Replies: 7
- Views: 7806
Re: Need help making an auto-basher
I'm not really complaining about people having full-auto bashers, I can't tell you how many people I've killed who were stupid enough to walk into PK areas and turn on an autobasher.
- Wed Mar 21, 2012 2:02 am
- Forum: Help Forum
- Topic: Need help making an auto-basher
- Replies: 7
- Views: 7806
Re: Need help making an auto-basher
Given that the game rules expressly forbid auto-bashing, you're probably not going to have a lot of people jump out to help you with this. The last thing someone wants is to get shrubbed because the admins metagamed the knowledge that you're an autobasher.
- Mon Mar 19, 2012 3:19 pm
- Forum: Help Forum
- Topic: Capture Trigger
- Replies: 3
- Views: 4296
Re: Capture Trigger
You'll find that setting screenwidth to 0 on achaea also solves a whole host of other issues, as well.
- Wed Mar 14, 2012 5:17 pm
- Forum: Mudlet Development
- Topic: GMCP Handling
- Replies: 10
- Views: 9716
Re: GMCP Handling
Well, I know that mudlet properly listens for GMCP information. The only thing I can think of offhand is that your proxy is not actually passing the data to mudlet properly (perhaps it's sending it on the main packet stream instead of on the hidden protocol it's supposed to be on). We'll have to get...