Search found 17 matches

by fredrik
Sun Apr 09, 2023 12:35 pm
Forum: Help Forum
Topic: Capturing prompt
Replies: 2
Views: 19522

Re: Capturing prompt

Update: progress! Managed to get it to capture with the follow code: ^Hp: (\d+)\((\d+)\) Gp: (\d+)\((\d+)\) Xp: (\d+)\((\d+)\) This captures and updates my hpbar nicely. Problem is: when in combat there is an additional number added to the prompt displaying status of my foe. This prevents the trigge...
by fredrik
Sun Mar 26, 2023 6:12 pm
Forum: Help Forum
Topic: Capturing prompt
Replies: 2
Views: 19522

Capturing prompt

Sorry if this has been answered already. I've been going through a number of threads with examples but unable to get it right. Been playing around with Geyser.Gauge trying to create hp and gp bars displaying from my prompt. But cant get the trigger to recognize it. Prompt looks like this: Hp: 10655(...
by fredrik
Sat Aug 03, 2013 10:38 pm
Forum: Help Forum
Topic: Help with text in MiniConsole
Replies: 13
Views: 8112

Re: Help with text in MiniConsole

Ahh when you mention it mudlet did crash for me, and it was after that the script stopped working. So tried a reboot of my computer and mudlet but no luck. Then I removed the profile and created a new one, same. I ended up removing mudlet and reinstalled it and now my script works again (: Thanks ag...
by fredrik
Sat Aug 03, 2013 10:39 am
Forum: Help Forum
Topic: Help with text in MiniConsole
Replies: 13
Views: 8112

Re: Help with text in MiniConsole

That's fine, it shows the difference clearly. Thanks! Ok.. I've just encountered something I cant figure out. I'm using the exact code I posted above and it has been working great for several days. After I restarted mudlet the script is erroring and refuses work even tho I haven't done anything to ...
by fredrik
Tue Jul 30, 2013 12:02 pm
Forum: Help Forum
Topic: Help with text in MiniConsole
Replies: 13
Views: 8112

Re: Help with text in MiniConsole

Vadi wrote:Which Mac version are you on?
iMac 27" Intel Core i7 3.4Ghz (Late 2012) Running OS X 10.8.4 and Mudlet 2.1

Text may look a bit blurry in those screenshots, I can provide you a full screen if you wish. But on my screen enabling anti-aliasing makes the text look ALOT better.
by fredrik
Tue Jul 30, 2013 10:44 am
Forum: Help Forum
Topic: Help with text in MiniConsole
Replies: 13
Views: 8112

Re: Help with text in MiniConsole

Image
Image

First one is with text size 10 in miniconsole, second has size 11.

Text in main display has size 11 with anti-aliasing enabled
by fredrik
Tue Jul 30, 2013 10:28 am
Forum: Help Forum
Topic: Help with text in MiniConsole
Replies: 13
Views: 8112

Re: Help with text in MiniConsole

Hm... no, the miniconsoles font cannot be changed, but it does use Bitstream Vera Sans Mono. Try setting it to the same size as the main window, it ought to look the same. I think I found the problem. I have anti-aliasing enabled in my main display. Not sure if it's a bug but the text inside the mi...
by fredrik
Mon Jul 29, 2013 4:22 pm
Forum: Help Forum
Topic: Help with text in MiniConsole
Replies: 13
Views: 8112

Re: Help with text in MiniConsole

Worked perfectly, thank you (:

It looks like miniconsole is using a different font then Bitstream Vera Sans Mono that is being used in the main window. It's not a big deal really, but can the font be changed as well?
by fredrik
Mon Jul 29, 2013 12:07 pm
Forum: Help Forum
Topic: Help with text in MiniConsole
Replies: 13
Views: 8112

Help with text in MiniConsole

Hello! I'm new to both mudlet and lua, so please bare with me. I've been reading through http://wiki.mudlet.org/w/Manual:Geyser toying around with the provided examples. What I want is my hud/monitor info Hp: 9116(9116) Gp: 4620(4620) locked at the bottom right above input line. This is what my code...
by fredrik
Mon Aug 08, 2011 9:10 am
Forum: Help Forum
Topic: Scandic letters (ÄÖÅ)
Replies: 3
Views: 3321

Re: Scandic letters (ÄÖÅ)

First off a big thanks to the user Olostan for doing some testing with me and bearing with my questions. Installing an early beta version of mudlet (http://sourceforge.net/projects/mudlet/files/mudlet/beta-10pre8/) solves it, the characters ÅÄÖ displays just fine. If I understand Olostan correctly m...