Search found 5031 matches
- Thu Aug 22, 2024 2:20 pm
- Forum: Help Forum
- Topic: mudlet 4.18.3 help
- Replies: 1
- Views: 8336
Re: mudlet 4.18.3 help
Sorry for the late response - 4.18.5 should fix this for you now!
- Thu Aug 22, 2024 2:18 pm
- Forum: International
- Topic: plz support korean language
- Replies: 9
- Views: 85156
Re: plz support korean language
Just a heads up that was all machine translated (see context https://discord.com/channels/2835815825 ... 9384709170), so it would be great to have a human double-check those translations!
- Thu Jul 11, 2024 11:21 am
- Forum: General Forum
- Topic: Request for help to gather some data
- Replies: 5
- Views: 34373
Re: Request for help to gather some data
Are you both on the same internet connection? Latency could play a part here.
- Wed Apr 17, 2024 5:20 pm
- Forum: General Forum
- Topic: Try the upcoming version of Mudlet - Public Test Builds!
- Replies: 2
- Views: 259807
Re: Try the upcoming version of Mudlet - Public Test Builds!
Windows builds are unfortunately currently broken. Any help in this area is welcome
- Sun Apr 14, 2024 8:40 am
- Forum: Help Forum
- Topic: MXP processing hang - unescaped ampersands
- Replies: 17
- Views: 41936
Re: MXP processing hang - unescaped ampersands
MXP is modelled after XML as Jor'Mox posted, and to represent an apostrophe in XML, you need to use '. Here is a selection of links backing this for the game admins: https://www.baeldung.com/xml-encode-special-characters#standard-xml-entities https://en.wikipedia.org/wiki/List_of_XML_and_HT...
- Wed Apr 03, 2024 10:39 am
- Forum: Help Forum
- Topic: MXP processing hang - unescaped ampersands
- Replies: 17
- Views: 41936
Re: Potential color handling bug in Mudlet?
Not sure how to do that in a user friendly way that will work for all kinds of users, including the technically challenged ones - but we should do better on our end for sure.
- Mon Apr 01, 2024 12:47 pm
- Forum: Help Forum
- Topic: MXP processing hang - unescaped ampersands
- Replies: 17
- Views: 41936
Re: Potential color handling bug in Mudlet?
Just as legal as the MUD not escaping ampersand which is not at all. Are other clients supporting MXP? My first port of call wouldn't be to add workarounds to a third party but fix the issue at the source. Adding workarounds to Mudlet carries the risk of breaking another game, and we shouldn't jump ...
- Mon Apr 01, 2024 11:19 am
- Forum: Help Forum
- Topic: MXP processing hang - unescaped ampersands
- Replies: 17
- Views: 41936
Re: Potential color handling bug in Mudlet?
Have you tried getting it fixed in the game first?
If there is any other case where an ampersand is shown incorrectly and a space doesn't follow it, this workaround for the game won't work it also has potential to break other games.
If there is any other case where an ampersand is shown incorrectly and a space doesn't follow it, this workaround for the game won't work it also has potential to break other games.
- Sun Mar 31, 2024 8:51 am
- Forum: Help Forum
- Topic: MXP processing hang - unescaped ampersands
- Replies: 17
- Views: 41936
Re: Potential color handling bug in Mudlet?
Great work
Is your game using MXP? Because if it is, all ampersands do need to be reported as &
Is your game using MXP? Because if it is, all ampersands do need to be reported as &
- Sat Aug 05, 2023 7:31 am
- Forum: Mudlet Mapper
- Topic: suggestion: add waiting button for special exit window in mapper
- Replies: 7
- Views: 65565
Re: suggestion: add waiting button for special exit window in mapper
You only need to have one version of the mapper installed, so remove the IRE mudlet mapper.