It didn't work for me, but I'm on Win10 64 bits.
Tried copying everything in Program Files (x86)/Mudlet.
Search found 9 matches
- Mon May 23, 2016 10:33 pm
- Forum: Mudlet Development
- Topic: Sound working on Win10 Mudlet from latest source
- Replies: 39
- Views: 35373
- Wed Oct 01, 2014 6:08 am
- Forum: General Forum
- Topic: Mudlet 3.0.0-alpha
- Replies: 118
- Views: 138851
Re: Mudlet 3.0.0-alpha
True, I didn't report it! Reading through the comments, though, I remember someone else noting this and saying there was zero code in his scripts. Sorry about it, I didn't realize it could have been a different issue altogether.
- Wed Oct 01, 2014 3:43 am
- Forum: General Forum
- Topic: Mudlet 3.0.0-alpha
- Replies: 118
- Views: 138851
Re: Mudlet 3.0.0-alpha
Can we get a confirmation that the bug where 3.0.0 would randomly delete the content of scripts is done and gone? When I had installed it, my scripts stopped working, then I went and checked: they were still there, and enabled, but the code box was empty. I fixed it, saved it, saved the profile. A c...
- Thu Sep 11, 2014 11:46 pm
- Forum: Scripts & Packages
- Topic: GMCP Item Tracker
- Replies: 2
- Views: 8300
Re: GMCP Item Tracker
Hello! First off, I want to say that your script works wonderfully well. I only have one issue, and that's because it seems to send five "ql" commands on login, and it's very spammy. I think it's caused by not catching info, and retrying until gmcp becomes responsive. Is it possible? Or wo...
- Mon Mar 10, 2014 7:01 pm
- Forum: Mudlet Mapper
- Topic: Personal Wormholes
- Replies: 2
- Views: 4920
Re: Personal Wormholes
Mhh, that's -great- thinking. Thanks Veldrin!
- Sun Mar 09, 2014 3:28 pm
- Forum: Mudlet Mapper
- Topic: Personal Wormholes
- Replies: 2
- Views: 4920
Personal Wormholes
I would like to suggest the addition of a personal wormhole list that overrides the one that we automatically download. Every time the map updates, every wormholes I have manually mapped disappear, and those outdates ones that I had deleted keep returning. I'm thinking about something that would wor...
- Sun Aug 18, 2013 9:07 pm
- Forum: General Forum
- Topic: Automatic Logging with HTML
- Replies: 13
- Views: 11717
Re: Automatic Logging with HTML
Thank you, Vadi! As for my log, do not worry, I managed to get in touch with another of the scene's participants and I was sent a very nice .txt file.
- Sun Aug 18, 2013 5:14 pm
- Forum: General Forum
- Topic: Automatic Logging with HTML
- Replies: 13
- Views: 11717
Re: Automatic Logging with HTML
It's still doing it for me. I lost a very important scene two days ago due to premature stopping. I panicked, checked other logs, and it seems it's a recurring problem. Can we get a button that like... does a copy-paste to html of all the text and exports it directly? Until then, I'll be doing this ...
- Wed Jun 26, 2013 7:19 pm
- Forum: Mudlet Mapper
- Topic: Wormholes
- Replies: 1
- Views: 4408
Wormholes
Hello! I would like to know if there is a solution I am not aware of, or at least to suggest this: We, serpents, have two conflicting skills regarding autowalking. The first being Wormholes, which is precious for covering long distances in short bursts, and the second is Phasing. But you cannot use ...