Search found 4 matches
- Mon Jul 22, 2013 2:39 pm
- Forum: Mudlet Mapper
- Topic: CoffeeMUD Mapper Help
- Replies: 10
- Views: 30530
Re: CoffeeMUD Mapper Help
Any advice on how I should edit the mapping script? It calls the area names by means of [areaname#roomnumber] For example, [Waygate City#10] I'm not particularly adept at scripting/coding, but I'm sure I could figure it out with a bit of assistance/direction. I've already installed the mapping scrip...
- Mon Jul 22, 2013 9:35 am
- Forum: Mudlet Mapper
- Topic: CoffeeMUD Mapper Help
- Replies: 10
- Views: 30530
Re: CoffeeMUD Mapper Help
Alright, so I got in contact with on of our coders and they did indeed verify that it is via text.
- Sun Jul 21, 2013 1:01 pm
- Forum: Mudlet Mapper
- Topic: CoffeeMUD Mapper Help
- Replies: 10
- Views: 30530
Re: CoffeeMUD Mapper Help
I'm not quite sure how it is called, per se. However, I do (as an admin) have the ability to view room numbers IC by usage of restricted (admin) prompt options. Thus, if I map it via my God character, I would be able to view it via text, at least. I will see if I can't ask some of the coders how it ...
- Sun Jul 21, 2013 5:56 am
- Forum: Mudlet Mapper
- Topic: CoffeeMUD Mapper Help
- Replies: 10
- Views: 30530
CoffeeMUD Mapper Help
Alright, so I work as a builder/GM etc on a semi-small MUD with a dedicated playerbase. Several of our players utilize Mudlet for their gaming (myself included), but there are no publicly available maps for this game either on this forum (that I have found). I would be perfectly fine with making the...