Search found 9 matches
- Sun Jun 26, 2016 6:03 pm
- Forum: Mudlet Mapper
- Topic: (mapping script) Mudlet Mapper script for Achaea/IREs
- Replies: 241
- Views: 337745
Re: (mapping script) Mudlet Mapper script for Achaea/IREs
@SlySven it set all the userdata for indoors, so every outdoors room had to be re-marked as outdoors. Though, that just seems to have been a one-time thing? Perhaps linked to another part of the "audit" process? Another issue, that seems to be causing a lot of problems with things like &qu...
- Fri Jun 24, 2016 10:27 pm
- Forum: Mudlet Mapper
- Topic: (mapping script) Mudlet Mapper script for Achaea/IREs
- Replies: 241
- Views: 337745
Re: (mapping script) Mudlet Mapper script for Achaea/IREs
Though for some reason the map audit forced every outdoors room on my map to be indoors.
- Fri Jun 24, 2016 9:33 pm
- Forum: Mudlet Mapper
- Topic: (mapping script) Mudlet Mapper script for Achaea/IREs
- Replies: 241
- Views: 337745
Re: (mapping script) Mudlet Mapper script for Achaea/IREs
Thanks! Working beautifully, it seems. Also includes some documented mapper functions that I've been waiting on foevah. Darker colors seem more readable too. Cheers.
- Sun Jun 19, 2016 7:13 pm
- Forum: Mudlet Mapper
- Topic: (mapping script) Mudlet Mapper script for Achaea/IREs
- Replies: 241
- Views: 337745
Re: (mapping script) Mudlet Mapper script for Achaea/IREs
Don't suppose you have a compiled version of either of those lying around for windows?
- Sun Jun 19, 2016 1:00 am
- Forum: Mudlet Mapper
- Topic: (mapping script) Mudlet Mapper script for Achaea/IREs
- Replies: 241
- Views: 337745
Re: (mapping script) Mudlet Mapper script for Achaea/IREs
Happening on mudlet 3.0.0-delta. This map is not freshly-loaded.
- Sun Jun 19, 2016 12:31 am
- Forum: Mudlet Mapper
- Topic: (mapping script) Mudlet Mapper script for Achaea/IREs
- Replies: 241
- Views: 337745
Re: (mapping script) Mudlet Mapper script for Achaea/IREs
"setRoomArea: bad argument #2 value (area Id must exist.)"
As the second return. Using setAreaName. The area name is unique.
As the second return. Using setAreaName. The area name is unique.
- Sat Jun 18, 2016 10:06 pm
- Forum: Mudlet Mapper
- Topic: (mapping script) Mudlet Mapper script for Achaea/IREs
- Replies: 241
- Views: 337745
Re: (mapping script) Mudlet Mapper script for Achaea/IREs
And after testing with missari's workaround, it looks like an issue with moving rooms into empty areas, instead of an issue with area creation. After moving a room into an area with the mapper window, setRoomArea works fine.
- Sat Jun 18, 2016 10:05 pm
- Forum: Mudlet Mapper
- Topic: (mapping script) Mudlet Mapper script for Achaea/IREs
- Replies: 241
- Views: 337745
Re: (mapping script) Mudlet Mapper script for Achaea/IREs
Oh hey, someone encountered the same bug as me. It's a setRoomArea bug with mudlet 3.0. I'm not sure if it's a problem with area creation or a problem with setRoomArea not working properly with empty areas, but if you create a new area on 3.0delta, you can't move rooms into it. 2.1: setRoomArea retu...
- Sat Jun 18, 2016 1:49 am
- Forum: Mudlet Development
- Topic: Core mapper function bug
- Replies: 1
- Views: 4843
Core mapper function bug
setRoomArea() doesn't work properly for new areas on mudlet 3.0 (win10 and mac tested). If you create a new area, the area seems to exist properly, shows up on 'area list' through map loads/restarts, etc. The issue comes when you try to move a room into this new area. 3.0: setRoomArea() returns true...