Search found 127 matches
- Sun May 06, 2018 10:48 pm
- Forum: General Forum
- Topic: Mudlet features and API requests
- Replies: 535
- Views: 725781
Re: Mudlet features and API requests
Each size is a multiple of 8px x 1,2,3 or 4 (so that is 8x8, 16,x16, 24x24 or 32x32) - what is probably not helping is that sizes 3 and 4 also include texts and some of those are a bit long IMHO - I plan to change "Package Manager" / "Module Manage" to just "Packages" ...
- Sat Jul 08, 2017 6:41 am
- Forum: General Forum
- Topic: Mudlet 3.3.1 is available!
- Replies: 4
- Views: 7218
Mudlet 3.3.1 is available!
Just one month after the previous major version change, now Mudlet 3.3.1 is here. This release brings in a whole new editor for Lua code, a completely revamped IRC window, and utf8 in Lua! Overview Download Please provide all feedback and problem reports on 3.3.1 here! Feature requests can be done i...
- Mon Jul 03, 2017 11:50 am
- Forum: General Forum
- Topic: Forum Updates imminent
- Replies: 5
- Views: 7000
Re: Forum Updates imminent
Note: The links to "Your posts", "New posts", "Active posts", "Unread posts", etc. are now "hidden" in the "Quick links" menu to the top left, with three horizontal lines icon.
- Sun Jul 02, 2017 11:05 pm
- Forum: General Forum
- Topic: Forum Updates imminent
- Replies: 5
- Views: 7000
Re: Forum Updates imminent
Looking sweet!
Could you maybe add those handy links to wiki and website back to the header area somewhere?
Now off to searching more cool new features
edit: The link to mudlet.org is already there, as I noted accidentally while trying to reach the forum's main page
Could you maybe add those handy links to wiki and website back to the header area somewhere?
Now off to searching more cool new features
edit: The link to mudlet.org is already there, as I noted accidentally while trying to reach the forum's main page
- Fri Jun 30, 2017 10:26 pm
- Forum: Mudlet Mapper
- Topic: Generic Mapping Script
- Replies: 443
- Views: 485002
Re: Generic Mapping Script
Sure you do, it's been in Mudlet standard for quite some time now. Which version are you using then?GErswin wrote:("Lua" is an alias I have for firing off Lua code)
- Fri Jun 30, 2017 8:32 am
- Forum: Help Forum
- Topic: import lua?
- Replies: 16
- Views: 14481
Re: import lua?
permGroup is actually even less appealing than it seems, in that it doesn't actually create folders the way you would in the GUI. Rather, it creates blank triggers/aliases, et cetera, which it uses as groups. You can do the same thing with the relevant functions, and just give them blank pattern an...
- Thu Jun 29, 2017 4:34 pm
- Forum: Help Forum
- Topic: import lua?
- Replies: 16
- Views: 14481
Re: import lua?
Thanks SlySven. In the last few posts, I raised quite a few issues I noticed during my endeavor to import my package as lua. Feel free to comment all.
- Thu Jun 29, 2017 2:50 pm
- Forum: Help Forum
- Topic: import lua?
- Replies: 16
- Views: 14481
Re: import lua?
Another thing I noticed, when I want to use permKey(name, parent, modifier, key code, lua code) The value of "modifier" has to be like mudlet.key.Escape, mudlet.key.F1, mudlet.key.A, but I don't have those values available in my package.lua file I want to include. I found KeyCodes.lua whic...
- Thu Jun 29, 2017 2:42 pm
- Forum: Help Forum
- Topic: import lua?
- Replies: 16
- Views: 14481
Re: import lua?
Oh Jor'Mox, you are right. I didn't even bother to check just yet, but would not have expected that. Looking at Mudlet code base, those are indeed completely different things: Clicking a new folder in the GUI will invoke dlgTriggerEditor::slot_add_new_folder() which will in case of triggers invoke d...
- Thu Jun 29, 2017 11:38 am
- Forum: Help Forum
- Topic: import lua?
- Replies: 16
- Views: 14481
Re: import lua?
Finally got around to working on this some more. The Vyzor example is really helpful for the overall structure and cleanliness in require()ing all the different .lua files for use in Mudlet. This is definitively beyond my lua skills as of now, so thanks again for the explanations. While helpful, Vyz...