Is this even possible? Script Idea
Posted: Wed Aug 09, 2023 12:57 pm
Hello All,
I'm new to Mudlet and also Lua coding. I've recently started playing a very very old MUD that has its own style, but has a lot of characteristics of common MUDS. It has standard room types with Label, Description, Exits, etc. and its own set of Mobs.
I'm not looking to Auto-Map it as the developers put in a ton of tricky exits, like rooms that teleport you, and other rooms you don't want to enter because you die instantly.
What I am looking for is to create an Autowalking script that will allow me to enter an string array of directions to use. Loop through that Array, and in each room, pause, check what Mob(s) are in the room and attack. I would also need it to monitor my health and spell points and cast healing spells and buffs if they run out, and rest if I run out of spell points. Lastly it would need to run in reverse a designated number of rooms if things get too dicey and rest until spell points and health are back to normal, and then resume the path.
Is this even possible with the capabilities of Mudlet? Can anyone point me in the right direction?
Cheers.
I'm new to Mudlet and also Lua coding. I've recently started playing a very very old MUD that has its own style, but has a lot of characteristics of common MUDS. It has standard room types with Label, Description, Exits, etc. and its own set of Mobs.
I'm not looking to Auto-Map it as the developers put in a ton of tricky exits, like rooms that teleport you, and other rooms you don't want to enter because you die instantly.
What I am looking for is to create an Autowalking script that will allow me to enter an string array of directions to use. Loop through that Array, and in each room, pause, check what Mob(s) are in the room and attack. I would also need it to monitor my health and spell points and cast healing spells and buffs if they run out, and rest if I run out of spell points. Lastly it would need to run in reverse a designated number of rooms if things get too dicey and rest until spell points and health are back to normal, and then resume the path.
Is this even possible with the capabilities of Mudlet? Can anyone point me in the right direction?
Cheers.